Chris Totten
- Auteur
Chris Totten is a Washington, DC–based game designer, writer, and professor. He teaches character development, 3D modeling, and animation for games. Chris has participated in independent game design projects as an artist and animator; written for gamasutra.com and videogamewriters.com; and has been a guest speaker at East Coast Game Conference, GDC China and Dakota State University's Workshop on Integrated Design.
Chris Totten is a Washington, DC–based game designer, writer, and professor. He teaches character development, 3D modeling, and animation for games. Chris has participated in independent game design projects as an artist and animator; written for gamasutra.com and videogamewriters.com; and has been a guest speaker at East Coast Game Conference, GDC China and Dakota State University's Workshop on Integrated Design.
Geschreven door Chris Totten
Chris Totten
Game Character Creation with Blender and Unity
Met dit boek leert u realistische game karakters maken met Blender en te testen in Unity. De auteur neemt u stap voor stap mee bij de vormgeving, het modelleren, rigging, animatie en karakters bij het ontwerpen van games.
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